FLINT3.7.0-dev

acb_poly_equal

Synopsis#include <flint/acb_poly.h>
int acb_poly_equal(const acb_poly_t A, const acb_poly_t B)source

Returns nonzero if A and B have the same length and identical coefficient balls (equal midpoints and radii of the real and imaginary parts).

Cite this page

The FLINT team, “acb_poly_equal (acb_poly.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/acb_poly/acb_poly_equal.html (generated 2026-10-20).