FLINT3.7.0-dev

_arb_vec_zero, _arb_vec_indeterminate

Synopsis#include <flint/arb.h>
void _arb_vec_zero(arb_ptr A, slong n)source
void _arb_vec_indeterminate(arb_ptr vec, slong len)source

Set all entries to zero, respectively to indeterminate balls.

Cite this page

The FLINT team, “_arb_vec_zero, _arb_vec_indeterminate (arb.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/arb/_arb_vec_zero.html (generated 2026-10-20).