FLINT3.7.0-dev

_fmpz_vec_scalar_fdiv_q_fmpz, _fmpz_vec_scalar_fdiv_q_si, _fmpz_vec_scalar_fdiv_q_ui, _fmpz_vec_scalar_tdiv_q_fmpz, _fmpz_vec_scalar_tdiv_q_si, _fmpz_vec_scalar_tdiv_q_ui

Synopsis#include <flint/fmpz_vec.h>
void _fmpz_vec_scalar_fdiv_q_fmpz(fmpz * vec1, const fmpz * vec2, slong len2, const fmpz_t c)source
void _fmpz_vec_scalar_fdiv_q_si(fmpz * vec1, const fmpz * vec2, slong len2, slong c)source
void _fmpz_vec_scalar_fdiv_q_ui(fmpz * vec1, const fmpz * vec2, slong len2, ulong c)source
void _fmpz_vec_scalar_tdiv_q_fmpz(fmpz * vec1, const fmpz * vec2, slong len2, const fmpz_t c)source
void _fmpz_vec_scalar_tdiv_q_si(fmpz * vec1, const fmpz * vec2, slong len2, slong c)source
void _fmpz_vec_scalar_tdiv_q_ui(fmpz * vec1, const fmpz * vec2, slong len2, ulong c)source

Set vec1 to the quotients of the entries of vec2 by c \ne 0, rounded towards -\infty (fdiv) or towards zero (tdiv); see Division and rounding conventions.

Cite this page

The FLINT team, “_fmpz_vec_scalar_fdiv_q_fmpz, _fmpz_vec_scalar_fdiv_q_si, _fmpz_vec_scalar_fdiv_q_ui, _fmpz_vec_scalar_tdiv_q_fmpz, _fmpz_vec_scalar_tdiv_q_si, _fmpz_vec_scalar_tdiv_q_ui (fmpz_vec.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/fmpz_vec/_fmpz_vec_scalar_fdiv_q_fmpz.html (generated 2026-10-20).