FLINT3.7.0-dev

vec4d_bit_and, vec4d_bit_or, vec4d_bit_xor, vec4d_bit_andnot

Synopsis#include <flint/machine_vectors.h>
vec4d vec4d_bit_and(vec4d a, vec4d b)source
vec4d vec4d_bit_or(vec4d a, vec4d b)source
vec4d vec4d_bit_xor(vec4d a, vec4d b)source
vec4d vec4d_bit_andnot(vec4d a, vec4d b)source

Bitwise operations on the 64-bit patterns of the lanes; vec4d_bit_andnot computes (~a) & b. All backends.

Cite this page

The FLINT team, “vec4d_bit_and, vec4d_bit_or, vec4d_bit_xor, vec4d_bit_andnot (machine_vectors.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/machine_vectors/vec4d_bit_and.html (generated 2026-10-20).