FLINT3.7.0-dev

arb_intersection

Synopsis#include <flint/arb.h>
int arb_intersection(arb_t z, const arb_t x, const arb_t y, slong prec)source

If x and y overlap (arb_overlaps), sets z to a ball containing their intersection and returns nonzero; otherwise returns zero and leaves z undefined. A NaN input gives an indeterminate z and a nonzero return value.

Cite this page

The FLINT team, “arb_intersection (arb.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/arb/arb_intersection.html (generated 2026-10-20).