FLINT3.7.0-dev

VEC4N_TRANSPOSE

Synopsis#include <flint/machine_vectors.h>
VEC4N_TRANSPOSE(z0, z1, z2, z3, a0, a1, a2, a3)source

The vec4n version of VEC4D_TRANSPOSE. AVX2 and NEON.

Cite this page

The FLINT team, “VEC4N_TRANSPOSE (machine_vectors.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/machine_vectors/VEC4N_TRANSPOSE.html (generated 2026-10-20).