deccball_add_error_decmag, deccball_trim, deccball_rel_accuracy_digits
Synopsis
#include <flint/decimal.h>int deccball_add_error_decmag(deccball_t res, const decmag_t err, gr_ctx_t ctx)sourceint deccball_trim(deccball_t res, const deccball_t x, gr_ctx_t ctx)sourceslong deccball_rel_accuracy_digits(const deccball_t x, gr_ctx_t ctx)sourceIncreases both radii, trims both parts, respectively returns the number of correct significant digits computed from the larger midpoint and the larger radius.
Cite this page
The FLINT team, “deccball_add_error_decmag, deccball_trim, deccball_rel_accuracy_digits (decimal.h),” FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev, 2026. https://flintlib.org/doc/decimal/deccball_add_error_decmag.html (generated 2026-10-20).
@misc{flint-doc-decimal-deccball-add-error-decmag,
author = {{The FLINT team}},
title = {{deccball\_add\_error\_decmag, deccball\_trim, deccball\_rel\_accuracy\_digits (decimal.h)}},
howpublished = {FLINT: Fast Library for Number Theory, documentation, version 3.7.0-dev},
year = {2026},
url = {https://flintlib.org/doc/decimal/deccball_add_error_decmag.html},
note = {Generated 2026-10-20}
}